AI Insights · Timothy · October 2022
Top 5 Business Games Performance in Africa Q3 2022
An overview of the performance of the top 5 business games on a unified platform in Africa during Q3 2022, focusing on weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 business games on a unified platform in Africa exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed analysis based on data from Sensor Tower.
Office Fever by Rollic Games saw a significant increase in weekly downloads, peaking at approximately 232K in early September. The game also experienced a notable rise in weekly active users, reaching a high of around 467K in the same period. However, weekly revenue fluctuated, with peaks and troughs, reaching a maximum of $105 in late June.
Like a Pizza from MondayOFF maintained a consistent weekly download rate initially but saw a decline towards the end of the quarter, dropping to about 6K by late September. The weekly active users followed a similar trend, peaking at roughly 355K in mid-July and gradually decreasing to around 158K by the end of September. Weekly revenue showed minor fluctuations, with the highest being $117 in early August.
Flow Legends: Pipe Games by AI Games FZ exhibited a steady increase in weekly revenue, peaking at $81 in mid-September. Weekly downloads showed an upward trend mid-quarter, reaching around 74K in mid-August, while weekly active users also increased, peaking at approximately 279K in late August.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a consistent weekly revenue, averaging around $2K throughout the quarter. Weekly downloads saw significant fluctuations, peaking at approximately 56K in mid-July but dropping to around 10K by late September. Weekly active users followed a similar pattern, reaching a high of around 111K in mid-July.
My Perfect Hotel by SayGames LTD showed a steady increase in weekly revenue, peaking at $573 in late August. Weekly downloads were initially low but surged to approximately 24K in mid-August. The game also saw a steady increase in weekly active users, reaching around 39K by the end of September.
For more detailed insights and data, visit Sensor Tower.